Cab On

Selamat Datang!!

SeigHail!!!!

Jumaat, 26 Jun 2009




John Cooper
Cooper is the classic gunslinger, quiet and reserved. If worst comes to worst,he can easily take on two or three opponents at the same time.
But Cooper does not rely on his revolver alone; he also makes use of his sharp intellect, which gives him a second weapon: cunning. It makes him the leader among his friends and allows him to track down any bandit, no matter how clever.
The years Cooper spent working as a bounty hunter have made him a rough character, but deep within his heart he is an idealist who longs for a better, fairer world.
Special abilities
Gun
Cooper can’t draw his revolver faster than his shadow, but he draws it faster than any other man in North America. Therefore it does not matter much that his favourite weapon does not have the range of Doc’s Buntline or the stopping power of Sam’s Winchester. A gunslinger relies on his speed, his accuracy, and the six bullets in his magazine.
Throwing knife
His steady hand and his good eye make Cooper a dangerous knife thrower. The advantage: a well thrown knife has the same effect as a shot, but it is much, much quieter.
Knife
Cooper is not just an excellent shot and knife thrower; he’s also skilled at close combat with a knife, which allows him to kill his enemies silently. But of course to do this he needs to sneak up on his enemies first.
Musical watch
Cooper has an old musical watch. It’s actually nothing special, but it plays a beautiful melody, which attracts curious opponents.
Other abilities
Copper can pick up someone who is tied up, unconscious or dead and carry him/her away. It doesn’t matter if the person is an opponent, a civilian or a friend.

Kate O’Hara
Kate is a gambler through and through. It has to do with more than just the way she plays poker passionately and professionally; for her, all of life is one big game.
Kate wants to win at all costs, even if it is unclear when or how outcome of the game will be decided. Kate keeps score by the number of men she can make turn their heads and by how much money she wins playing cards. On a mission two things are important to her: the size of the bounty and the difficulty of the task. The more difficult a task is, the more powerfully it appeals to her instincts as a gambler.
In her imagination the bounty is like a jackpot she needs to win. The bigger the jackpot the better, even though she doesn’t need the money.
Special abilities
Derringer
Kate’s Derringer does not have a lot of stopping power, but it is small and handy and it fits well in a garter, where no one would ever expect to find a revolver – especially not on a woman who smiles as alluringly as Kate.
Puder compact
An ordinary powder compact? Every woman has one; however, Kate’s compact is filled with a special sedative powder. She uses it to knock out her enemies by blowing powder in their faces.
Seduction
Kate’s effect on men is devastating. Kate knows this only too well and uses her knowledge shamelessly. Enemies who have fallen for Kate are easy to take out.
Fainting
Kate can draw the attention of enemies by falling to the ground, of course only after she has said loudly: “Oh my God, I feel dizzy!” But be careful: not all the enemies have sympathy for Kate.
Other abilities
Kate can tie up unconscious opponents or civilians with a rope.

Doc McCoy
If Doc were a gravedigger, based on outside appearance alone, no one would be surprised. His skin always appears a little pale and unhealthy, and the long scar on his face, along with his eye patch, lends him a grimly threatening appearance.
His morbid appearance is nicely accentuated by his preference for black clothing and his penetrating gaze. It doesn’t help that Doc is always clean shaven, does not allow any spots on his jacket, always wears his starched white shirt buttoned to his neck and meticulously brushes the dust from his pants after a long ride.
To other people he appears like a cheerless envoy of death – and that is in fact what he is.
Special abilities
Buntline
Doc’s favourite weapon, with six shots. Due to the long barrel, the Buntline is much less easy to manage than Cooper’s Colt. It has a long range and is very powerful, which is why Doc, a technology enthusiast, likes it.
Telescopic site and precision bullets
Doc carries everything imaginable around with him in his doctor’s bag – including a telescopic sight and a pair of specially designed bullets. The telescopic sight and the precision bullets give the Buntline even more range and make it possible for Doc to choose his targets very, very precisely.
Gas vial
Doc has small vials that are filled with knockout gas. Whoever breaths the gas will fall into a deep coma. But be careful: The gas affects Doc and his friends too.
Healing
Doc can heal wounded heroes up to a certain percentage if he has a first aid kit with him. Doc can also heal himself. He can also revive unconscious characters.
Other abilities
Doc can tie up unconscious opponents or civilians with a rope and he has a skeleton key, which he can use to open many locks.

Sam Williams
Sam is always smiling; he radiates happiness and vitality. It’s enough to make Doc throw up. Sam loves everything about life: nature, food, and women.
But there is something he loves more than anything else: explosives. It doesn't matter if it’s TNT, dynamite or nitroglycerin, Sam loves it.
He feels truly at home wherever he can light a fuse, wherever there are explosions and smoke.
Special abilities
Winchester
Sam’s favourite weapon, with 12 shots. The Winchester has fairly long range and fairly good stopping power. However, after every shot Sam needs a short moment to reload his rifle.
Cans of nitroglycerin
Sam puts old cans on the floor, filled to the brim with nitroglycerin. If anyone shoots at a can or kicks it, it will explode.
Dynamite
With his sticks of dynamite Sam can take out a whole group of opponents quickly and effectively.
TNT
He can use TNT to blow up certain buildings or landmarks. As soon as Sam has put the TNT in the right place, he or one of the other heroes can blow it sky high with a well aimed shot.
Other abilities
Tying up; Sam can tie up unconscious opponents or civilians with a rope.


Pablo Sanchez

Sanchez is the fourth son of the sixth wife of Diego Ramon Sanchez, the greatest and most prolific Mexican bandit of all time, and he’s as strong as a bear.
As a feared bandit, he brought honour to his family, but somehow in recent times he has found himself more and more on the side of the law… a turn of events that appears to Sanchez somewhat false and dishonourable.
But what is a man to do when adventure calls and Cooper always knows exactly what is going on?
Special abilities
Sawed-off shotgun
Sanchez’s favourite weapon, with two shots. Exactly the right gun to send an evil bastard to hell at a short distance. But at longer ranges the shotgun is rather ineffective.
Rock
Sanchez can put his enemies to sleep by hitting them with well aimed rocks. Other than a dull sound of impact and a light groaning, this does not make any noise.
Tequila
Like any true Mexican bandit, Sanchez always has a few bottles of tequila with him. Even though he prefers to drink the tequila himself, when necessary he can put the bottles in places where they will easily be found by opponents. Many enemies are partial to the Mexican firewater and will drink without any restraint as soon as they find one of Sanchez’s bottles.
Bear trap
Sanchez has a bear trap, which can kill a grown man with a single blow. His favourite place to hide the trap is behind haystacks and bushes, so unsuspecting opponents only notice it when it is too late.
Other abilities
Sanchez can pick up someone who is tied up, unconscious or dead and carry him/her away and Sanchez is so incredibly strong that he can knock an opponent into a coma with a single punch.

Hawkeye


Hawkeye is the son of the Chief of the Tribe of the White Wolf. He was raised by the shamans of the tribe according to the ancient principles of the North American Indians.
No matter what the situation, Hawkeye always acts nobly and honourably, just as a wolf acts nobly and honourably. His body is always taut like the string of a bow right before a shot.
He is prepared to face danger at any moment. When he needs to take action, his movements become flexible and quick, without losing any of their ritualistic appearance.
Special abilities
Bow
Hawkeye’s standard weapon, which can shoot arrows in rapid succession. His attack with the bow is silent except for the soft groaning made by his opponents when they are hit.
Tomahawk
The tomahawk makes Hawkeye a formidable opponent in close combat. Its attack is absolutely silent and only allows his enemies time to groan briefly.
War cry
Hawkeye uses his ancestral war cry to draw the attention of his enemies to himself.
Healing
Hawkeye has mastered the art of shamanistic healing. If he has the right herb, Hawkeye can heal all of the characters who are friendly to him if they are near him.
Other abilities
Hawkeye can pick up someone who is tied up, unconscious or dead and carry him/her away and he moves very quietly. Thus, he is better than any of the other heroes at sneaking up on his opponents and defeating them at close range.
Hawkeye might not have as much muscle mass as Sanchez, but he knows how to concentrate his strength so well that he can knock an opponent into a coma with just one punch.

Tiada ulasan:

Catat Ulasan

We Will Rock U


.: Frenzy.Fm :.
Mesti Gempak Punya!~